https://slides.com/aliciak/deck-c02252

As teams come together to play, their chosen avatars would be highlighted, bringing a more immersive experience to onboarding. Their key’s loop lighting would be able to change color to coordinate with the avatar or team itself.

Keys of team members sync up to provide onlookers, as well as coaches, information on how the game is progressing and how well the team is working together. Coaches would be able to see visual feedback when certain skills are practiced.

Removing monitors frees up desk space and allows screen size to be adjusted based on facility need or privacy. Users would be able to open multiple windows and take advantage of the wide amount of space. This highlights the drastic change from 30” of cramped playing to allowing players to feel like they have infinite space.

This also creates a new opportunitiy for non-PC games to have a prominent place in the facility, as well as highlight one v. one games. Screens can be merged and enlarged to allow for a new atmosphere for both those viewing and those playing. The clear displays at the top allow for general understanding of game progress.

Due to universities wanting their facilities to be unique to them, offering different colorways provides the opportunity for each facility to tie back into school colors and school pride.